01 / Case study
Arise OS
Solo Leveling-inspired Life OS
Built a real-life RPG progression operating system with one shared backend and two frontends. Inspired by Solo Leveling's System, it turns goals into quests and rewards consistency with XP, levels, and streaks across web and mobile.
Problem
Staying consistent with goals is hard - habit trackers, to-do apps, and planners live in separate silos with no motivation loop to keep you coming back.
Build
- Canonical Express backend owning all game logic - XP, quests, and streaks - exposed as a REST API under /v1/*
- Fully relational timetable (TimetableBlock / TimetableBlockLog / StudyLog) shared by both frontends
- Supabase Auth with JWT bearer tokens securing every client
- Live demo deployed on Vercel with seeded demo account
Ship
- Unified habits, quests, and scheduling into a single motivation loop
- One backend serving both a web and a cross-platform mobile client
My role. Designed and built the full stack solo - the canonical Express backend and game logic, the Next.js web dashboard, and the Flutter mobile app.
